After three years of working on Warner Brothers much anticipated Injustice 2, Atomhawk are delighted to see the game being so well received. It’s a project that’s particularly close to our hearts as almost everyone in the studio has played a part in its creation.
Warner Brothers NetherRealm studio initially invited us to propose key visual themes for the game, which then led to the creation of concept art for fightlines, story modes, characters, breakouts and the game’s sophisticated gear system.
Our CEO and founder, Ron Ashtiani, says:
“Injustice 2 has been our biggest games project to date as we were fortunate to be involved from the very early days and have been an integral part of the team throughout its production. Not only did we create a vast and varied amount of concept assets but we also created a large selection of animated character endings which we’re really proud of too.”