Atomhawk has grown by fifty percent in the last four months with eight new artists hailing from such diverse locations as South Africa, Iran and Australia, all having passed our stringent recruitment process for seeking out the world’s most promising talent in the field of concept art.

In addition, we have also welcomed new Account Manager, Becky Jackson, to head up our production team and to ensure that we continue to deliver the best service to all of our clients and to help us expand our client base further in games, film, TV and other areas of digital media.

Principal Artist, Drew Whitmore, has come all the way from USA to join the team having previously played vital roles at games studios Vicarious Visions and Carbine Studios where he worked on brands including Wildstar, Guitar Hero and Skylanders.

Drew says:

“I’m delighted to be joining Atomhawk at such an exciting time in the studio’s development. It’s great to be involved in leading such a diverse and talented team of artists and to see the variety of projects taking place across the full spectrum of game and film production, from concept art to user interface design, animation, virtual reality and marketing art”.

Atomhawk CEO, Cumron Ashtiani adds:

“We’ve just taken on additional space in our current building and turned it into a great looking meeting and games room so we could free up space in the main studio for all the new faces. We’re all looking forward to further growth in size and turnover in 2017 and to celebrating some of the really exciting new projects we have in the pipeline.”

We’re all delighted to welcome so many new faces on board and are looking forward to doing great things all together in 2017.